Exclusive: Intel Arc A380 GPU official scales, specifications and positioning

Intel’s discrete graphics card Arc A380 was finally launched in China at approximately the exact time period we predicted, and although several initial reviews have been published, we haven’t seen a holistic review yet, so we decided to turn to some of our Chinese. colleagues. We have received official data for the A380 GPU; which tells the story of Intel’s first real discrete graphics card with a lot of potential.

Intel A380 GPU ruling: swaps with GTKS 1650 and RKS 6400 for now, but will age like FineVine hem (hem)

Let’s start with the specifications first.

The Intel Arc A380 graphics card is built on the TSMC N6 process and represents the company’s first discrete graphics card launch. The actual Chinese MSRP GPU is 880 yuan, but after VAT (17%) it is almost 1030 yuan. In addition, we expect that the American IFRS will be closer to the prices after VAT in yuan, and not to the prices before VAT. It has 1024 FP32 cores (each Kse core has 128 FP32 cores) and 6 GB of GDDR6 memory running at 16 Gbps. Paired with 96-bit bus width, this results in a bandwidth of 192 GB / s – more than enough for a class-class card. The TBP of the GPU can be configured between 75V to 87V with a corresponding clock speed that can be configured between 2 GHz and 2.35 GHz.

Interestingly, Intel also allows the “above 87V” option – which is probably what the custom GPUs you’ve seen so far use to achieve a clock speed well above 2.35 GHz. The Intel Arc A380 GPU is therefore a 4 TFLOP to 4.8 TFLOP GPU that combined with AI augmentation technology such as XeSS – should be enough for a 1080p entry-level gaming. Before we move on, here is the complete block diagram of the Intel Arc A380:


Now let’s move on to the juicy part. We have already seen the benchmarks for the 6 games that leaked earlier and we can add at least 20 more titles to that arena. With benchmarks, more is always better and it is roughly agreed that the 32 point at which your data starts to get is statistically significant. In addition, we were extremely impressed with how transparent Intel is in its official guide (as you will see below). First, let’s look at the test configuration:

All tests in the official benchmarks were performed using Intel Core i5 12600k with 32 GB DDR4 RAM of 3200 MHz and Windows 11 OS and 4TB NVME SSD. Only GPUs, namely GTKS 1650, RKS 6400 and Intel Arc A380 have been replaced between them. Testing was conducted almost a month ago, so it is worth noting that driver performance would almost certainly increase during that time:

As we can see, Intel Arc A380 exchanges blows with AMD RKS 6400 and (less often) with NVIDIA GTKS 1650. It actually beats RKS 6400 in Total War: Troy, Naraka Bladepoint, The Witcher 3 and F1 2021. Considering this is the official documentation , it’s actually pretty cool that Intel didn’t present a one-sided story about its upcoming GPU. Here, too, the story becomes really interesting. FineVine ™ is a term that AMD fans and readers of this site would be very familiar with and was a popular term to describe AMD’s continuous driver development after launch in the days when it was scarce and scarce.

Intel Arc A380 absolutely destroys even RKS 6500 KST in optimized synthetic workloads

Similarly, what we see here is largely a FineVine ™ scenario. Let me expand: the Intel Arc A380 absolutely destroys the GTKS 1650 and RKS 6400 in 3DMark’s TimeSpi benchmark and even beats the RKS 6500 KST. So, very clearly, the hardware potential is right there and only the software is missing. Clearly, the development team needs to have optimized drivers for this synthetic benchmark – and it shows the truly locked-in potential of the hardware. What we need to remember is that NVIDIA and AMD had decades to optimize drivers for their GPUs, while Intel started making discrete GPUs just a few years ago (not to get into the Larabee debate).

Based on what we see in the 3DMark Timespipe, the Intel Arc A380 (depending on its price in the US) could prove to be an absolute bargain for gamers. Intel is largely in charge of continuing to develop its drivers and deliver the performance potential we see here. After all, all that matters is whether Intel is able to deliver its performance in dollar terms.


Computer workloads are mixed again when it comes to the Intel Arc A380. It beats both the GTKS 1650 and the RKS 6400 in HandBrake and is slightly worse than the GTKS 1650 in DaVinci Resolve.

It is even possible that players in the NA and the EU will see an improvement in performance when Arc discrete GPUs are launched in non-Chinese territories. Depending on how quickly Intel is able to optimize driver stacks for different games and how it costs its Arc GPUs ($ 131 would be a theft for the A380, but I guess we’ll see an MSRP closer to $ 150 when it launches in the US) – as much as $ 150 could be a potential win given that it has the hardware to be right behind the NVIDIA RTKS 3050 – which is a $ 249 MSRP GPU. Intel XeSS will be the icing on the cake.


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